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Planning
an evolving morphology >>
Just as the palace
today, without its ceremonial content, is an empty husk so is this first
version of the project nothing but a shell, a receptacle waiting to
be filled with content that will bring it alive as the project progresses:
This, the first phase is solely a design investigation, a research of
formal elements, of what enables the palace to manifest itself as one
construct isnce such a structural investigation constitutes the ground
work for subsequent work.
The architectural history of the palace seems to have followed a predefined plan which was flexible enough to accomodate the subsequent growth. Given the extent to which the architecture of the palace was built around court ceremony; proof that Mehmed II had this subsequent evolution in mind can be found in his Kanunname, the dynastic legal document which codified court ceremeonial:
One
of the tasks of the first phase is in formulating a plan which will accomodate
growth as the project progresses. The ease with which subequent evolution
was achieved in Mehmed II's palace seems to lie in the lack of symmetry,
monumentality and axiality; compounded by a modular structure as well
as a flexible grid system. All of these attributes were implemented in
the design of the 3D environment, i.e. the virtual palace that is the
product of version 1 of the "palace project".
Courtyards/Planes
In a virtual environment, where the mundane restricitons of gravity no longer apply access on the X axis can be accomplished without cumbersome staircases or elevators. Thus the planes are stacked upon one another forming virtual storeys. These can be traversed seamlessly, with no collision, utilising of the "x", "y" and "z" axes by fluid motion.
The
Grids
Modularity
The structures, with extended awnings which are such a strong reminder of the Ottoman military tents also use the same system of columns/arches forming the colonnades which support these awnings outside and domed roofs inside. These awnings were not integrated into the design of the virtual palace at the present time. A future generative shape grammars version of the project, however, is expected to utilise these awnings as a design parameter.
A module was designed based upon the primary characteristics of the typical encountered at the palace: 4 columns culminating in the very typical pointed arches of Ottoman architecture, which support a domed roof, the proportions of which are based upon the architectural renderings of S. H. Eldem [**].
Following the example of the actual palace this module was replicated to form arched colonnades which ran outside central modules at twice the size, similar to the tent-like structures.
The modules were used in two sizes, with a coefficient incrementation of 2 to 1. These were grouped in clusters with large central modules surrounded by rows of smaller ones, forming constructs whereby the structure of the tent buildings, the colonnades surrounding the courtyards as well as the maze-like Harem could be investigated.
The screenshots above were taken from the same vantage point at three different construction phases as a documentation of the cumulative nature of the construct, this being a prerequisite of an evolving morphology. The grid, the assymetrical layout and especially the modularity were instrumental in creating cohesion despite growth. Creating
Gestalt
Shape
Grammars By setting specific computational parameters, this methodology can be put to good use in the creation of numerous generative environments that can compute how transient and also ambulatory content is best accomodated in evolving architectures; and even more importantly whether such content is instrumental in the creation as well as the structure of the spaces that it ultimately inhabits. This phase is only a navigable environment; it is not yet animated or interactive. These attributes, however, will definitely be manifest at later stages alongside generative abilities and are thus taken into consideration whilst designing the 3D structure even at this early stage. While they have not come into play during this version, Shape Grammars applications will be of high value in seeking solutions to design problems that were encountered during this phase, which lead to results that were not conducive to cohesion/gestalt:
![]() Tilting the planes needs more work. Solutions to these problems will be reattempted with Shape Grammars, where it is to be hoped that the designed application(s) will produce sufficient generations to shape a solution towards creating a morphology which is fluid not only in content but also in form. [*]
Necipoğlu, G.
"Architecture, Ceremonial and Power: Topkapı Palace in the Fifteenth
and Sixteenth Centuries". Cambridge, MA: MIT 1991.
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