v.1
The first incarnation of the project is an examination of what actually
makes the palace work as a cohesive whole, what pulls the evolutionary
architecture together over the centuries. Here the aim is not an accurate
replication of the palace but rather an examination that will generate
new structures by computational parameters based upon the modular qualities
observed in the palace. Further
generations of this initial version should then be able to lead us to
novel environments that utilise the same methodology and serve as evolving
containers of, as yet undefined content ranging from data visualisation
to non-linear narrative, which will determine parameters and thus design.
However, there are other considerations and questions at play, which
I would like to point out from the onset although I will not yet be
adressing them during this phase of the project. Whilst studying the
Topkapý Palace I encountered a concept for which I am deeply indebted
to Gülru Necipoðlu's book on the Topkapý Palace, “Architecture,
Ceremonial and Power: The Topkapi Palace in the 15th and 16th centuries”
[*]: In this extraordinary book Necipoðlu repeatedly makes
reference to what extent the palace relied upon the non-structural;
that which was animate and portable in the conveyance of splendour and
magnificence. What was/is a modest clustering of single storey, tent-like
structures arranged with no particular axiality or symmetry became a
stage, a backdrop for some the most awe inspiring ceremonies ever beheld;
utilising thousands of humans lined up in hierarchical order; decked
out in splendid garments and jewels, displaying their utter obedience
to the Sultan in a terrifying observance of silence. I have named this
content “the transient”. Trying to understand the importance of this
type of animate, ephemeral, elusive content in evolving morphologies
by design processes that specifically adress this issue of "transient"
content will be a major task for future incarnations of the "palace
project".
Seeking
"the transient" in evolving morphologies
A nomadic oriental tribe, that had spent millenia traversing the Central
Asian steppes, migrated to Asia minor roughly one thousand years ago,
carrying on horseback their tents. It is this small tribe that eventually
brought about the Ottoman Empire, metamorphosing into a settled culture
that relinquished the tent for brick and mortar – but never wholeheartedly.
Were these atavistic, nomadic instincts the driving force behind the
“tent-like structures” that Iacopo de Promontorio comments upon; as
well as that of the value that was placed on the animate and portable,
“the transient” in the achievement magnificence? And if so, could this
preponderance of the transient alone have been the driving force behind
the architecture of the palace?

Mehmet Siyahkalem. School of Bokhara 13th century.
How can the nomadic instinct that may have generated the Topkapý Palace
be juxtaposed with the evolving morphologies of the Favela’s of Brazil?
Is there a similar driving force, beyond that of poverty, that revolves
around “transience”, and which generates evolving morphologies, no matter
where, no matter under what circumstances? And do not the Favela’s or
the gecekondu’s rely upon the human element in their considerable visual
impact to the same extent as the palace did in its heyday? Do all evolving
morphologies, be they concrete or virtual, share this feature, the need
to find suitable dwellings for transient content? And if so, how do
we define what is transient in virtual content?
Was the Bridge Project
herself suffused with transience and was this what led to the generation
of the organic construct that evolved with such unpredictability? Free
associations are indeed elusive, intangible, ephemeral, and as such
do manifest very similar qualities to transience. These associations
were derived from a web search, in itself a transient phenomenon: When
gone back to today many of the pages that the content was harvested
from only a few months ago are no longer at the same location.

"The Bridge Project". Screenshot
The study of the Topkapý Palace was an emotional one: To wander along
the passages and halls that had been witness to legalised fratricide,
silent eunuchs, enslaved concubines and caged princes was poignant,
indeed often painful. Despite her thousands of visitors, the palace
today conveys a sombre feeling of loss and depletion and on the many
days that I spent there I too fell under this spell. However what was
learned, more than made up for any pain felt: This feeling of loss and
depletion is what led to the realisation of how vital the role of animate
beings, along with their accoutrements and their lifestyle was to the
design of the palace that they inhabited. "The Palace Project"
is a search for the location/definition of the transient as content
in evolving morphologies, virtual or concrete.
[*]
Necipoglu, G. “Architecture, Ceremonial and Power: The Topkapi Palace
in the 15th and 16th centuries”. MIT Press. Cambridge, MASS. 1991.